Mobile games the HC community is involved in, and why you should be as well

One of the major aspects we originally loved about MMOs is that they got updated, which was somewhat unique to the genre. In 2015 that is no longer the case, with just about every genre having at least a few examples of games with regular support. This means if you played a game at launch, coming back to it later might result in a much different experience, one that is hopefully much improved. This is certainly the case with Clash of Clans (CoC) and Boom Beach (BB), and something that I hope happens regularly with DomiNations (DN?). The biggest and IMO most important addition to CoC have been clan wars, as they provide a solid ‘end-game’ activity that is available shortly after you start playing, but that lasts and evolves in complexity, right up to maxing...

Are Clash of Clans and Boom Beach MMOs?

This is mostly just food for thought, and spoiler answer: No, but its real close. To really answer this question, you first have to ask yourself what you value most in an MMO, and how many of those factors does a game have to have before we can label it an MMO in the traditional sense. Let’s start with the easy stuff. Massive: A large number of players need to be around, more than a large FPS map or private Minecraft server of 64 or 128 players. Multiplayer: Not only must a larger number of players be around, but that should mean something critical to the game. If you can get 90% or more of the experience without interacting with others, the game fails here. Online: This one is interesting, because at first you think this is simply about connecting to a server,...